Audio Console Configuration
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![AUX Routing and VCA Labeling](https://getmxu.com/wp-content/uploads/2023/01/otrmn8mixl7byrkakyf8en8fr7gx-10x0-c-default.png)
AUX Routing and VCA Labeling
Learn how you can keep your AUX routing and VCA/DCA labeling clear and simple when setting up your show file.
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![Console Preference Setup](https://getmxu.com/wp-content/uploads/2023/01/y4n156fhh8pqzk06kdm2kew1ki3t-10x0-c-default.jpeg)
Console Preference Setup
Get your settings right for things like trackball speed, metering ballistics and so much more.
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![Patching and Rough Processing](https://getmxu.com/wp-content/uploads/2023/01/740m51s75wng9pdu0s3003qp1ghb-10x0-c-default.jpeg)
Patching and Rough Processing
The basics of channel patching and processing when starting with a blank show file.
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![Color Coding Faders and Effect Return Routing](https://getmxu.com/wp-content/uploads/2023/01/uimhxaeoqabj4tr6mr88ehfs5d9n-10x0-c-default.jpeg)
Color Coding Faders and Effect Return Routing
Utilize modern technology and take simple steps to increase workflow efficiency.
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![AUX and EFX Labeling](https://getmxu.com/wp-content/uploads/2023/01/33d3d6nunx7h3gkpccipw11bbrwm-10x0-c-default.jpeg)
AUX and EFX Labeling
Learn how you can maintain orderly labeling when setting up your console show file.
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![Recall Safe for Monitors](https://getmxu.com/wp-content/uploads/2023/01/9e3ix9k2465wau8sx7iue6x8y103-10x0-c-default.jpeg)
Recall Safe for Monitors
Go in depth on how you can use recall safe when switching through scenes on a monitor console.