Charlie Chastain
Floating Point Processing
Does your audio console operate in “Floating Point Processing”? If it does, you might be asking yourself if you even need to use it. Charlie and Jeff explain the advantages and pitfalls of Floating Point. If used right, this feature could possibly save your recording!
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Dithering
Dithering is something we use when exporting or bouncing recorded audio. Jeff and Charlie explain dithering, and why it’s important in this video.
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All About Phase
Phase is to Audio as water is to the ocean, Phase is everywhere! Understanding the absolute basics is often the remedy for phase issues you can experience in everyday mixing.
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Intro to Audio Fundamentals
This is your invitation to learn the very basics of Audio! You’ll learn everything from the physics of sound all the way to how we hear sounds!
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Frequencies and Hearing
Frequency is the key to understanding how the science of sound, human hearing, and music collide. Having a firm grasp on frequency is essential to becoming a better audio engineer.
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Sub Groups
If you’ve been overwhelmed by the enormous amount of routing options available on most consoles these days don’t worry, you’re not alone! There are many ways to skin a cat with routing. Jeff and Charlie walk through their thoughts on how they handle sub groups.