Directing
![Picture in Picture](https://getmxu.com/wp-content/uploads/2023/01/ygptqawazzeprqf2dq74oqqoyrux-10x0-c-default.jpeg)
Picture in Picture
Picture in Picture (or PIP) is a way to place one video feed on top of another feed. This can be done in a multitude of ways, and can really be taken as far as you would like. Rusty and Jeremy discuss different examples of how we can use PIPs in church, and how to do this effectively on the Ross Carbonite.
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![Chroma Key](https://getmxu.com/wp-content/uploads/2023/01/tgdsmt0xzvfhfzrxy8kvosk7fyvl-10x0-c-default.jpeg)
Chroma Key
Join Rusty as he explains a Chroma Key, how you use one, and what to look out for when choosing to use this feature.
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![Aux Tip on Video Switchers](https://getmxu.com/wp-content/uploads/2023/01/es5xpssqc3ee6dx2psfvc306kd0u-10x0-c-default.jpeg)
Aux Tip on Video Switchers
Here’s a quick tip on Auxes for video switchers! Auxes can help make sure you’re getting your video outputs to the right places, but remembering where each output goes can be tricky. Labeling your Aux outputs on the console is a great way to make sure your outputs are going where they should!
video
![Inputs vs Bus Map](https://getmxu.com/wp-content/uploads/2023/01/85ifupfr31mg158918ih2okcp45x-10x0-c-default.jpeg)
Inputs vs Bus Map
What is the difference between inputs and sources on my switcher panel? Rusty and Jeremy talk about why it’s important to understand the difference between switcher inputs and the bus map. How can I change the bus map to suit how I want to operate the switcher?
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![What is an ME (Mixed Effects) engine?](https://getmxu.com/wp-content/uploads/2023/01/z8xw34bbtacaynxhimrg61jig29b-10x0-c-default.jpeg)
What is an ME (Mixed Effects) engine?
What does ME stand for and why does it exist? Why do I need an ME in my switcher and how do I control it? Join Rusty and Jeremy as they build an example of an ME workflow and how to control an ME.
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![Bus Map Tips](https://getmxu.com/wp-content/uploads/2023/01/0esxaz36ts283gj55k4x90r0ays6-10x0-c-default.jpeg)
Bus Map Tips
What are some common practices when it comes to how the switcher should be laid out and bus maps? What should I be thinking about when I start building my bus maps? How do I create a bank space in my bus map? Where should black be on my bus map? Rusty and Jeremy discuss these topics in this video.